Uma análise de Phantom Abyss



Lucky can save you in a pinch, but the random 5% activation chance makes it less consistent than receiving a straight health upgrade, or a good movement upgrade that would help you avoid taking damage in the first place.

In a pinch, it can help you if you would otherwise have been just a split-second too late for your whip to connect, and it can literally pull you out of a sticky situation faster.

株式会社ポケモンが“類似ゲーム”に声明「いかなる許諾もしていない」…『パルワールド』に関するものか?

thrusts players into procedurally generated temples with the goal of obtaining relics. Naturally, said temples are filled with perilous traps. Bottomless chasms, spiked hallways of death, and giant spinning blades are just a few of the nasty surprises waiting to cut you into tiny pieces.

GameSir, now renowned for producing some of the best mobile gaming controllers, is back at it again with the G8…

is a new action roguelike 3D platformer from Team WIBY. The premise of this platformer is relatively simple; you’re trapped in an ancient temple and are forced to gather sacred relics in order to release yourself, along with the God of the Abyss, who sends you on your journey to freedom armed with nothing but the right attitude and a grappling hook/whip.

It's got lots of dungeons to explore, tons of items to equip, and some pretty cool boss fights. It missed a good opportunity by not letting you progress through the story in co-op mode, but it's still a fun single-player experience.

The more difficult a relic is to obtain, the greater the reward – the final Legendary Relic of a temple allows you to claim the whole temple so that it’s gone forever.

Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden Phantom Abyss Gameplay within deadly chambers.

While the ability gives you some pretty good mid-air horizontal movement, it is outclassed by most other movement options. Not a useless ability, but it doesn't have much utility either.

“It’s the game we always dreamed of crafting and we hope you dive into the adventure with as much passion as we poured into creating it.”

It gets very fast. Some people say that if it is turning it moves slower. As far as I have seen, by the end of the caverns, it will pretty much not be falling behind and will overtake you even if you are running, so you take your headstart and keep running to finish levels after that.

However, various restrictions in each dungeon go beyond simple obstacles like traps and spikes. These could be limited health, one-hit kills, or a temple Guardian: an ancient deity that chases you across the map trying to kill you. These restrictions are what keep you on your toes.

Unfortunately, right now, ahead of its official release on January 25, more refining is needed until Phantom Abyss can join the ranks of the best roguelike games. This game has more than a few issues that need resolving, all of which make an already complicated game more frustrating. 

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